Sunday, February 14, 2021

Western Gunfight (1970): the First RPG?

 

In 1970, a group of UK gamers located in Bristol published the first edition of their Western Gunfight rules, which recorded systems they had been running locally since the late 1960s. In the pages of their own obscure Bristol Wargames Society Journal, and in the widely-read Wargamer's Newsletter, they began to position these games not as traditional conflict simulations, but instead as ways of telling Old West stories involving continuous characters, like the villainous "El Manolito" enjoying the spoils of his success in this 1970 rendering above. When they shifted their focus to these characters and stories, had they crossed the threshold into what we should call "role playing"?

Sunday, February 7, 2021

Does System Matter?

 

Dungeons & Dragons started out as a game with such an adaptable and open-ended set of rules that early adopters questioned whether any further published RPG systems were even necessary: DMs could make D&D into anything they wanted it to be, after all. But once the Blacow model took hold, and people began to understand system design through its lens, more attention was paid to how different designs could potentially yield results for players aligned to Blacow's "forms" (wargaming, role-playing, power-gaming, and storytelling). These would become the earliest arguments that system does matter, understood in frameworks like Donald W. Miller's typology of RPGs and wargames shown above.