Friday, July 14, 2017
See the D&D Draft at the Gen Con Museum
In celebration of its fiftieth anniversary, Gen Con will be staging a museum next month in Indianapolis. The museum will pay homage to Gen Con by showing how the gaming hobby has grown over the past half century from its humble origins to dominate the world. And there's no better way to demonstrate that than with a treasure trove of gaming history. Although four-day tickets for Gen Con are now sold out, if you are lucky enough to have a badge, do drop by the museum. You will be able to see some amazing artifacts like this: a first draft of Dungeons & Dragons.
Monday, August 1, 2016
The D&D Syndicated Radio Show Pilot
Listen on YouTube or on SoundCloud.
[UPDATE: Hear the full version on the Wizards of the Coast Podcast]
[UPDATE: Hear the full version on the Wizards of the Coast Podcast]
Wednesday, April 13, 2016
How Mana Became a Game Mechanic
Together with University of Hawai'i anthropologist Alex Golub, I wrote an essay about the origins of "mana" in tabletop and computer games. Alex previously distilled our work into a popular blog post about this, but people interested in the details of early concepts of spell points and how they came to be attached to the idea of mana will find more information in the academic version. Pioneers here included Greg Costikyan, Steve Perrin, Isaac Bonewits, Richard Garfield and many others.
Our essay "How Mana Left the Pacific and Became a Video Game Mechanic" appears in the newly-published anthology New Mana: Transformations of a Classic Concept in Pacific Languages and Cultures (ANU Press), which you can acquire in print versions or download online here: New Mana.
Friday, February 5, 2016
A Conversation with Len Patt
Following the revelations published two weeks ago here about a set of 1970 fantasy wargame rules that exerted a clear influence on the Chainmail Fantasy Supplement, one burning question was on everyone's mind: who is Leonard Patt? He can be seen in the picture above in an issue of the Courier from 1970, gaming with fellow members of the New England Wargamers Association. Thanks to the almost frighteningly quick work of Internet detectives (especially Casey Harmon and David L. Johnson), the community ascertained that Len Patt is alive today and living in Seattle. I recently had the opportunity to ask him a few questions about his sudden historical prominence.
Sunday, January 31, 2016
Video Episode on Original D&D
You can see the video on my YouTube channel here: [Playing at the World Episode #1]
Wednesday, January 20, 2016
A Precursor to the Chainmail Fantasy Supplement
Chainmail (1971) is
correctly regarded as the first commercially-available fantasy wargame system. The
Fantasy Supplement that Gary Gygax and Jeff Perren tacked on to the end of Chainmail inspired Dave Arneson as he
created the Blackmoor setting, and formed the basis for the original set of
monsters and spells underlying Dungeons
& Dragons. Something has been forgotten, however, in the forty-five
years since Chainmail was published. Chainmail itself drew on a two-page set
of rules developed for a late 1970 game run by the New England Wargamers
Association (NEWA), which were designed by one Leonard Patt. Patt’s system shows us the
first fantasy game with heroes, dragons, orcs, ents, and wizards who cast
fireballs at enemies, though his contribution today goes entirely unacknowledged. The picture above shows this system in play at a
Miniature Figure Collectors of America convention in October 1970 representing
the Battle of the Pelennor Fields, a demonstration that won a “Best in Show”
award.
[Updated: Now read Jon's conversation with Len Patt about these rules!]
[Updated: Now read Jon's conversation with Len Patt about these rules!]
Tuesday, December 29, 2015
The Samurai in D&D, via Bruce Sterling
Oriental adventures become a part of Dungeons & Dragons long before TSR released a book by that name. The creativity of the vibrant fan community expanded the game far faster than its designers could, and sometimes, when you find out who the fans are, their creativity is unsurprising. One early version of the Samurai class is of particular note because of its designer: science-fiction author Bruce Sterling, whose Samurai rules went public shortly after he published his first novel, Involution Ocean.
Subscribe to:
Posts (Atom)





